Fire Emblem Fortune's Weave language options depend on the specific listing: Nintendo's U.S. digital entry lists nine languages, while its separate U.S. physical SKU lists American English, Spanish, and French. Nintendo's Singapore game page also lists nine languages. Because those official entries differ, check the exact format and regional product instead of assuming every cartridge matches the broad digital list.
Languages in the U.S. digital listing
The Nintendo U.S. digital product entry names Japanese, French, German, Italian, Spanish, Korean, Simplified Chinese, Traditional Chinese, and American English. These appear under supported languages in the game's item information. That heading does not, by itself, specify which languages have spoken dialogue and which have text only. It also does not document a language-switching menu sequence.
The U.S. physical listing is narrower
Nintendo's separate U.S. physical-copy listing identifies SKU 125688 and lists American English, Spanish, and French. The difference from the digital entry is a reason to verify the exact product, rather than silently extending either list to every release. These pages alone do not explain why their fields differ or establish whether a particular later update changes the physical copy's options. If a specific language determines your purchase, obtain confirmation for that exact copy before ordering.
Singapore's regional listing
The Nintendo Singapore game page lists American English, French, Italian, German, Spanish, Korean, Simplified Chinese, Traditional Chinese, and Japanese. Its page presents package and download versions, but that regional presentation should not override a different U.S. SKU's own description. Retailer marketing about global compatibility is less specific than checking the Nintendo entry for the version you will receive. A translated cover title alone is not a complete language specification.
Voice acting is a separate question
The voice-actor lookup draws on Game Rant and bilingual cast listings to distinguish English performers from their Japanese counterparts. That supports the existence of those performances, but it does not make every supported text language a full audio localization. The character overview can help identify whom you are hearing while keeping cast names separate from interface settings. No exact in-game language-change procedure is established by these product fields.
Before buying an import
Match the seller's regional code, format, and product description with the language you need. If the offer only says multi-language, ask for the actual supported-language statement instead of filling in a list from another territory. The discrepancy above is specific enough to matter for a purchase, while the reason for it remains unresolved. Once your version is settled, the guide hub covers the game's systems independently of the packaging language.